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	<id>https://pt.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jleidich</id>
	<title>Board Game Arena - Contribuições do utilizador [pt]</title>
	<link rel="self" type="application/atom+xml" href="https://pt.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jleidich"/>
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	<updated>2026-09-16T12:31:55Z</updated>
	<subtitle>Contribuições do utilizador</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://pt.doc.boardgamearena.com/index.php?title=Gamehelpgosu&amp;diff=67</id>
		<title>Gamehelpgosu</title>
		<link rel="alternate" type="text/html" href="https://pt.doc.boardgamearena.com/index.php?title=Gamehelpgosu&amp;diff=67"/>
		<updated>2012-02-06T01:14:28Z</updated>

		<summary type="html">&lt;p&gt;Jleidich: /* Goblins powers &amp;amp; details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Need some help ? Join [http://www.gosulair.fr/index.php Gosu player&#039;s community on Gosulair.fr]&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
You win when you have 3 Victory Points or when you complete a special victory condition.&lt;br /&gt;
&lt;br /&gt;
== Rules summary ==&lt;br /&gt;
&lt;br /&gt;
During the Round, players play in turns, clockwise. The player with the Advantage Token starts to play.&lt;br /&gt;
&lt;br /&gt;
When all players have passed, the Round ends and the Great Battle takes place.&lt;br /&gt;
&lt;br /&gt;
===Great Battle===&lt;br /&gt;
&lt;br /&gt;
Add up the military value of all your goblins. The owner of the most powerful army wins the Battle and scores a Victory Point.  In case of a tie during the Battle, the player with the Advantage Token wins. All armies stay put and the players keep their hand of cards.&lt;br /&gt;
&lt;br /&gt;
===One turn, one action===&lt;br /&gt;
&lt;br /&gt;
* Play a goblin.&lt;br /&gt;
&lt;br /&gt;
* Mutate a goblin.&lt;br /&gt;
&lt;br /&gt;
* Spend 1 Activation Token to draw 1 card.&lt;br /&gt;
&lt;br /&gt;
* Spend 2 Activation Tokens to draw 3 cards.&lt;br /&gt;
&lt;br /&gt;
* Play an Activation Token on a goblin to activate its power (only 1 Token allowed per card).&lt;br /&gt;
&lt;br /&gt;
* Pass (the player who pass has no turn until the next Round.).&lt;br /&gt;
&lt;br /&gt;
===Goblins===&lt;br /&gt;
&lt;br /&gt;
Every goblin in a Level are played from left to right in one row. Rows are ordered by ascending level from the bottom to the top.&lt;br /&gt;
&lt;br /&gt;
You can&#039;t play more than 5 goblins per row.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bakutos (level I)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The first Bakuto is always free.&lt;br /&gt;
&lt;br /&gt;
* Play a Bakuto is free if a Bakuto from the same clan is already in play.&lt;br /&gt;
&lt;br /&gt;
* To play a Bakuto from a new clan, you have to discard 2 cards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes (level II)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* No more Heroes than Bakutos.&lt;br /&gt;
&lt;br /&gt;
* In order to play a Hero, a Bakuto from the same clan must be in your army (no need to have him above the Bakuto).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ōzekis (level III)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* No more Ōzekis than Heroes.&lt;br /&gt;
&lt;br /&gt;
* In order to play an Ōzeki, a Hero and a Bakuto from the same clan must be in your army.&lt;br /&gt;
&lt;br /&gt;
===Mutation===&lt;br /&gt;
&lt;br /&gt;
You can mutate a goblin in another different goblin on the same&lt;br /&gt;
Level if you pay the Mutation Cost of the card:&lt;br /&gt;
* Name the card to mutate.&lt;br /&gt;
&lt;br /&gt;
* Name and set aside the card that comes into play.&lt;br /&gt;
&lt;br /&gt;
* Discard the mutated card.&lt;br /&gt;
&lt;br /&gt;
* Apply any triggered effect.&lt;br /&gt;
&lt;br /&gt;
* Play the mutating card.&lt;br /&gt;
&lt;br /&gt;
* Apply any triggered effect.&lt;br /&gt;
&lt;br /&gt;
* Resolve Mutating effect.&lt;br /&gt;
&lt;br /&gt;
A mutated card is not « destroyed ».&lt;br /&gt;
&lt;br /&gt;
Zombie Mutation: the mutating goblin may come from the&lt;br /&gt;
discard pile.&lt;br /&gt;
&lt;br /&gt;
===Goblins powers &amp;amp; details===&lt;br /&gt;
&lt;br /&gt;
A FREE card has no cards above it nor to its right.&lt;br /&gt;
&lt;br /&gt;
Trapped card : no power, no value, no clan. It keeps its name and place in the army.&lt;br /&gt;
&lt;br /&gt;
Costs : the card costs (play, mutate, ...) are payed with cards discarded from your hand.&lt;br /&gt;
&lt;br /&gt;
When the draw pile is empty and you have to draw, you shuffle the discard pile and make it the new draw pile.&lt;br /&gt;
&lt;br /&gt;
The bonus mentioned in brackets (+...) apply if some opponent has more victory points.&lt;br /&gt;
&lt;br /&gt;
The discard pile receives the discarded, destroyed or mutated cards. Any player can browse it anytime.&lt;br /&gt;
&lt;br /&gt;
If a player wins his third Victory Point in a Round, he wins the game immediatly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Board Game Arena would like to thanks mAxAttAck de gosulair.fr for this game help.&lt;/div&gt;</summary>
		<author><name>Jleidich</name></author>
	</entry>
	<entry>
		<id>https://pt.doc.boardgamearena.com/index.php?title=Gamehelpgosu&amp;diff=66</id>
		<title>Gamehelpgosu</title>
		<link rel="alternate" type="text/html" href="https://pt.doc.boardgamearena.com/index.php?title=Gamehelpgosu&amp;diff=66"/>
		<updated>2012-02-06T01:12:27Z</updated>

		<summary type="html">&lt;p&gt;Jleidich: /* Mutation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Need some help ? Join [http://www.gosulair.fr/index.php Gosu player&#039;s community on Gosulair.fr]&lt;br /&gt;
&lt;br /&gt;
== Victory ==&lt;br /&gt;
&lt;br /&gt;
You win when you have 3 Victory Points or when you complete a special victory condition.&lt;br /&gt;
&lt;br /&gt;
== Rules summary ==&lt;br /&gt;
&lt;br /&gt;
During the Round, players play in turns, clockwise. The player with the Advantage Token starts to play.&lt;br /&gt;
&lt;br /&gt;
When all players have passed, the Round ends and the Great Battle takes place.&lt;br /&gt;
&lt;br /&gt;
===Great Battle===&lt;br /&gt;
&lt;br /&gt;
Add up the military value of all your goblins. The owner of the most powerful army wins the Battle and scores a Victory Point.  In case of a tie during the Battle, the player with the Advantage Token wins. All armies stay put and the players keep their hand of cards.&lt;br /&gt;
&lt;br /&gt;
===One turn, one action===&lt;br /&gt;
&lt;br /&gt;
* Play a goblin.&lt;br /&gt;
&lt;br /&gt;
* Mutate a goblin.&lt;br /&gt;
&lt;br /&gt;
* Spend 1 Activation Token to draw 1 card.&lt;br /&gt;
&lt;br /&gt;
* Spend 2 Activation Tokens to draw 3 cards.&lt;br /&gt;
&lt;br /&gt;
* Play an Activation Token on a goblin to activate its power (only 1 Token allowed per card).&lt;br /&gt;
&lt;br /&gt;
* Pass (the player who pass has no turn until the next Round.).&lt;br /&gt;
&lt;br /&gt;
===Goblins===&lt;br /&gt;
&lt;br /&gt;
Every goblin in a Level are played from left to right in one row. Rows are ordered by ascending level from the bottom to the top.&lt;br /&gt;
&lt;br /&gt;
You can&#039;t play more than 5 goblins per row.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bakutos (level I)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The first Bakuto is always free.&lt;br /&gt;
&lt;br /&gt;
* Play a Bakuto is free if a Bakuto from the same clan is already in play.&lt;br /&gt;
&lt;br /&gt;
* To play a Bakuto from a new clan, you have to discard 2 cards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes (level II)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* No more Heroes than Bakutos.&lt;br /&gt;
&lt;br /&gt;
* In order to play a Hero, a Bakuto from the same clan must be in your army (no need to have him above the Bakuto).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ōzekis (level III)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* No more Ōzekis than Heroes.&lt;br /&gt;
&lt;br /&gt;
* In order to play an Ōzeki, a Hero and a Bakuto from the same clan must be in your army.&lt;br /&gt;
&lt;br /&gt;
===Mutation===&lt;br /&gt;
&lt;br /&gt;
You can mutate a goblin in another different goblin on the same&lt;br /&gt;
Level if you pay the Mutation Cost of the card:&lt;br /&gt;
* Name the card to mutate.&lt;br /&gt;
&lt;br /&gt;
* Name and set aside the card that comes into play.&lt;br /&gt;
&lt;br /&gt;
* Discard the mutated card.&lt;br /&gt;
&lt;br /&gt;
* Apply any triggered effect.&lt;br /&gt;
&lt;br /&gt;
* Play the mutating card.&lt;br /&gt;
&lt;br /&gt;
* Apply any triggered effect.&lt;br /&gt;
&lt;br /&gt;
* Resolve Mutating effect.&lt;br /&gt;
&lt;br /&gt;
A mutated card is not « destroyed ».&lt;br /&gt;
&lt;br /&gt;
Zombie Mutation: the mutating goblin may come from the&lt;br /&gt;
discard pile.&lt;br /&gt;
&lt;br /&gt;
===Goblins powers &amp;amp; details===&lt;br /&gt;
&lt;br /&gt;
A FREE card has no cards above nor on its right.&lt;br /&gt;
&lt;br /&gt;
Trapped card : no power, no value, no clan. It keeps its name and its place in the army.&lt;br /&gt;
&lt;br /&gt;
Costs : the card costs (play, mutate, ...) are payed with cards discarded from your hand.&lt;br /&gt;
&lt;br /&gt;
When the draw pile is empty and you have to draw, you shuffle the discard pile and make it the new draw pile.&lt;br /&gt;
&lt;br /&gt;
The bonus mentionned into brackets (+...) apply if some opponent has more victory points.&lt;br /&gt;
&lt;br /&gt;
The discard pile receive the discarded, destroyed or mutated cards. Any player can browse it anytime.&lt;br /&gt;
&lt;br /&gt;
If a player wins his third Victory Point in a Round, he wins the game immediatly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Board Game Arena would like to thanks mAxAttAck de gosulair.fr for this game help.&lt;/div&gt;</summary>
		<author><name>Jleidich</name></author>
	</entry>
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